Hi,
it would be useful to have an “inverse hand” button in the volume viewer, if it’s easy to implement.
Thank you.
Vincent
We recommended, in cases were handedness matters and inverted handedness has been observed, to enforce the correct/physical handedness by enabling the relevant options that are available in job types like Volume Tools (Flip hand) or Homogeneous Reconstruction Only (Flip the reconstruction hand). This way, the desired handedness may be preserved in the downloaded volume or for further processing.
Right, this is what we do when refinement/reconstruction on the correct hand is needed.
But we also optimize our reconstructions through many different jobs, and let’s say we ask for a new ab-initio job from a semi-purified set of particles followed by NU-refement, then we get different types of hands. For visualization, it would be interesting to just have a “flip” button.