Hi,
I’ve noticed that the exported .cs files for full frame motion correction include fields that refer to a ‘background blob’. I assume this is meant to be an estimate of the background shade of a given image, but I was interested in knowing how it is calculated and used. I was puzzled, because, for one example I looked at, the dimensions of the .mrc file pointed to by ‘background_blob/path’ were square despite the original tiff image itself not being square (The dimensions were also a power of 2, which I suspect is relevant to how it is calculated in some way). I was wondering if anyone had some insight on what the purpose of the background blob is and what it represents.
Thanks,
Andrew