Following the terminology in a Gaussian splatting paper (3D Gaussian Splatting for Real-Time Radiance Field Rendering | ACM Transactions on Graphics text from section “2.3 Point-Based Rendering and Radiance Fields” in screenshot), does 3DFlex “displace mass” or “bend space”? This question about semantics is related to the Lagrangian and Eulerian specification of a flow field
Lagrangian and Eulerian specification of the flow field - Wikipedia
Reading about the convection operator, and the flow-field, I would say “displace mass”, i.e. Lagrangian. I think the key methods paragraph in the 3DFlex (Nature) paper is this one:
@rposert ?